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The answer to "What Pack Should I Play" - Fall 2020 edition

There's been a few efforts to make guides for picking a pack to play, but none recently. I've decided to start up a new subreddit (/MCPackReview) for keeping guides like this, but I'm posting the first entry (Fall 2020) here.
I have not played all these packs, but most of them I've at least watch someone else play (on youtube). Categorizing these packs has been tricky. What I've been doing is putting a pack in the first category that matches.
Since 1.12.2 is the most common version for packs today, you can assume everything here is 1.12.2, unless I say otherwise.
Most popular packs - These are currently the top 1-3 packs in each category, going by popularity. Generally any regular to /feedthebeast should know about all of these packs
  • Beginner packs
    • FTB Academy - Kitchen Sink pack filled with awesome tutorials, designed for players new to modded
      • Memory usage: medium
      • Key mods: Tinkers + Leveling, AA, Thermal, Botania, Astral Sorcery, Twilight Forest
  • Kitchen Sink packs
    • MC Eternal - Kitchen Sink pack with a good quest book and lots of dimensions to explore
      • Memory usage: medium
      • Key mods: MineColonies, NC, Mekanism, Mystical Agriculture, Ice&Fire, Rats, Stupid Things
    • Valhelsia 2 (1.15.2) - Low tech pack with beautiful scenery
      • Memory usage: low
      • Key mods: Create, Silent's Mechanisms, Silent Gear
  • Exploration packs
    • SevTech: Ages - Expert exploration pack that starts you in the stone age with a lot of magic and eventually works up to tech
      • Memory usage: medium/heavy
      • Key mods: Primal Tech, Totemic, AbyssalCraft, Blood Magic, The Betweenlands, Astral Sorcery
    • Dungeons, Dragons, and Space Shuttles - Another Expert pack with very overpowered mobs and grindy recipes
      • Memory usage: heavy
      • Key mods: Bee mods, Galacticraft, EvilCraft, Blood Magic, Ice & Fire
  • Skyblock packs
    • Sky Factory 3 (1.10.2) - great skyblock pack with lots of tech
      • Memory usage: medium
      • Key mods: Ex Nihilo, Immersive Engineering, Environmental Tech, Extreme Reactors
    • Project Ozone 2/3, Normal/Titan/Kappa modes - crazy chance cubes that will ruin your day, crazy recipes, and ridiculous end game (especially for Kappa)
      • Memory usage: medium to high
      • Key mods: Apotheosis, LordCraft, Blood Magic, Extended Crafting
  • Gregtech packs
    • FTB Interactions - Awesome quest book that guides you through a huge pack, designed for automation, not as hard as it sounds
      • Memory usage: heavy
      • Key mods: GT:CE, TC 6, Astral Sorcery, Blood Magic, DML
    • Omnifactory - Another "easy" tech-only GT pack that can be played on peaceful, and is designed for automtation -- my personal favorite pack
      • Memory usage: light
      • Key mods: GT:CE, DML, Modular machines (custom multiblocks), DE, EIO
    • GregTech: New Horizons - 1.7.10 pack that is extremely grindy, but has great quest book and fantastic community
      • Memory usage: heavy (especially for 1.7.10)
      • Key mods: gt5u, Infernal Mobs, TC 4, Blood Magic, Galacticraft
  • Expert Packs
    • Enigmatica 2 Expert - One of the easier expert packs. Quest book is pretty basic, but everything fits together really well.
      • Memory usage: medium
      • Key mods: Mekanism, IC2, Botania, TC 5, Blood Magic, Astral Sorcery
  • Combat-focused packs
    • RLCraft - Combat-focused pack that is frustrating to start, and focus is on leveling your character
      • Memory usage: light
      • Key mods: LevelUp, Tough as Nails, Ice & Fire, Lyconite's Mobs, Recurrent Complex
      • Also qualifies as one of the most hated packs, primarily for its poor balance. Still, it's extremely popular.
    • Rebirth of the Night - Another combat focused pack with mob raids every 9th night. Generally considered better than RLCraft, but not yet as popular. Great mob AI
      • Memory usage: medium
      • Key mods: BWM, Twilight Forest, The Aether, Epic Siege Mod, Hostile Worlds - Invasions
Other great modern modpacks - Every thing in this list is extremely good, and they narrowly missed being featured in the top section
  • Enigmatica 2 - Kitchen Sink pack that is basically E2E without many of the altered recipes.
  • Enigmatica 2 Expert: Skyblock - Skyblock version of the classic, makes heavy use of "Sky Resources" mod
  • Stoneblock 1 & 2: heavy tech, but lots of cool toys, easy to get to endgame fast
  • Rougelike Dungeons & Adventures - RGP-style pack with lots of dimensions
  • Peace of Mind - tutorial-style pack meant to be played on peaceful.
  • All the Mods 3 Remix - remake of ATM3, a popular kitchen sink pack
  • All the Mods 5 (1.15.2) - The "heaviest" pack I've seen for 1.15.2, has lots of content
  • Exoria - Thematic story-based pack where you start on a volcanic world, and progress through many custom dimensions
  • FTB Sky Odyssey - easy skyblock pack with Project E and chickens.
  • Equivalent Skies - another easy skyblock pack featuring Project E
  • Age of Engnieering (1.10.2) - Tech-only pack with no questbook, a bit grindy by today's standards
  • Sky Factory 4 - newest in the Sky Factory series, generally considered not as good as SF3. Makes interesting use of hopping bonsai pots
  • Modern Skyblock 3: Departed - Skyblock pack Focusing on Sky Resources 2
  • Awakening - Sky of Diamonds - Light and fun skyblock with unconventional progression, where you start with diamond blocks.
Modern Thematic packs: - I can't believe how many new packs fit this category!
  • Material Energy5: Pre-generated world, story based pack with lots of collection quest
  • Compact Claustrophobia - you live in tiny compact cubes and make everything possible with poop, midgame is complex and a bit tedious
  • Volcano Block - Quick pack with lots of fun stuff, like skipping potatos on lava lakes to cook them. Has many underrated mods
  • Lapito's Galacticraft - Focuses on space exploration
  • Levitated - You start in the End (including texture overhaul), then go to the nether, then overworld. Lots of things give you levitation.
  • Craft to Exile [Dissonance] (1.15.2) - RPG pack with "Path of Exile" style leveling system, and Diablo-style loot system
  • Planetary - Start on a strange planet with unusual laboratories to scavange
  • Into the Betweenlands - You play entirely in the Betweenlands, lots of textures are ovehauled, and looks very cool
  • Amnesia - Ridiculous pack where all recipes and drop tables change every 5 minutes. Your goal is to fix the constant recipe shifts
  • Farming Valley (1.10.2) - An attempt to remake Stardew Valley in Minecraft
  • Antimatter Chemistry - Pack focusing on chemical compounds
  • Seablock: Rustic Waters - subnautica themed modpack
  • Manufactio - Pack designed to look and feel like Factorio
  • Digsite - puzzle-based story pack where you start by investigating a digsite.
  • Uncle Genny's 100% Organic & Free-range Modpack - dinosaurs, bizarre foods, live in an RV, 100% weird
  • Heavens of Sorcery - skyblock magic-themed pack with lots of automation opportunities, and lots of exploration of other dimensions
  • Floramancer - Botania-themed pack with some expert features thrown in
  • Dimension Zero - Story-based pack where you have a limited number of lives, and there are monster raids. You have RPG-like skills
Modern packs based on TerraFirmaCraft:
  • Poetica - Brutal pack similar to RLCraft in many ways, also has tornadoes and mob raids
  • TechNodeFirmaCraft (1.12.2 version) - TFC Ambiental makes it harder, has Rockhounding: Chemistry, IE, AR, and Nuclear Craft Overhaul, still in heavy development
  • TerraFirmaCraft Releaded (1.12.2 version) - updated version of the 1.7.10 version
  • TerraFirmaRescue (1.7.10) - Features GregTech 6 Overhaul and Advanced Rocketry, Quest book is google translated, but great pack
1.15.2 Packs:
  • Q-Tech - light tech pack featuring Mekanism and Silent's Mechanisms. Short, but still requires lots of automation
  • All Of Fabric 2 - quest-based kitchen sink pack on fabric, latest version is a bit buggy, and I'm not sure they intend to fix it
  • Enigmatica 5 - In development pack, still short on content
1.16.x Packs:
  • All of Fabric 3 - 1.16.2 pack featuring AE2, DML, Dank Storage, Industrial Revolution, and Tech Reborn
  • ATM 6 - All the Mods based on 1.16.1 Forge, feauturing Mekanism v10, Botania, and Silent's Mechanisms
  • Enigmatica 6 - In development pack, still short on content
  • Craft to Exile [Harmony] - 1.16.3 RGP style pack, similar to [Dissonance], but less of a progression system
Other popular modern packs that don't fit into categories above:
  • GregBlock - The first GT:CE pack, uses Ex Nihilo for resource production
  • Gregicality Skyblock Edition - A newer fork of the Gregblock project
  • Craft of the Titans 2 - A thematic pack about time travel, has many custom bosses to fight, and hordes of mobs
  • FTB Revelation - A kitchen sink pack with pretty decent tech
  • Madpack 4 - A hardcore pack that I know very little about
  • FTB Presents Direwolf20 1.12.2 - Direwolf20's kitchen sink pack for 1.12.2, follows in his line of other kitchen sink packs
  • The 1.12.2 Pack - Another kitchen sink pack, sequel to The 1.7.10 Pack
  • FTB Ultimate Reloaded - A sequel to FTB Ultimate (very popular kitchen sink pack), updated to 1.12.2
  • Forever Stranded: Lost Souls - A nether-based survival pack
  • All The Mods 4 (1.14.4) - ATM 3, but updated to 1.14.4
  • FTB Pyramid Reborn v3 - Pyramid Challenge for 1.12.2 (based on Retro SSP and Retro SMP packs for 1.2.5)
  • FTB Continuum - Expert Pack based on the E-Fab mod by McJty
  • Crackpack 3 - gated pack by Darkosto as a 1.12.2 followup to Crackpack 2
  • Re-Build - Tech pack that features huge multiblocks, golems, and unconventional crafting methods
  • Trillionaire - sequel to the Millionaire and Billionaire packs, all three are about generating money by automating goods that can be sold to a store.
  • Compitum Magia - Heavy magic pack with infernal mobs, tough as nails, etc. as well as a ton of really obscure looking mods.
  • Celestial Journey - successor to Divine Journey, goal is infinity ingots, lots of automation required, difficult
1.7.10 (or 1.10.2) packs that are good enough that they should still be played:
  • Agrarian Skies 2 - fantastic skyblock that has no training wheels.
  • Divine Journey - lots of magic mods, lots of automation, huge time sink.
  • Crash Landing - Pre-built map, thirst is real on a dry planet, game is automatically set to hardcore mode.
  • Regrowth - Planet is nearly dead, up to the player to turn it green again.
  • FTB Infinity Evolved, expert - Huge focus on endgame ridiculous recipes
  • Blightfall - Technic launcher only pack, custom map, covered with TC taint, and you must survive
  • Crazy Craft 3 - A less technical fun pack
  • Galactic Science - A questing pack set on the moon featuring Galacticraft
  • FTB Presents Direwolf20 1.7.10 & 1.10.2 - Two more kitchen sink packs that are older versions of FTB Presents Direwolf20 1.12.2.
  • The Revolution - A hardcore questing pack centered on Reika's mods.
  • Tolkeincraft II - An RPG pack focused on quests and custom NPCs.
  • TechnodeFirmaCraft - older version of the current 1.12.2 pack with the same name
  • TerraFirmaCraft Reloaded - older version of the current 1.12.2 pack with the same name
  • TerraFirmaPunk - TFC plus a lot of tech mods and Lyconite's mobs. You start with 5 lives.
  • Blood N Bones - A combat focused pack that is similar to RotN or RLCraft
  • Forever Stranded - A hardcore survival pack much like Crash Landing, but slightly easier and on 1.10.2.
  • Invasion (1.10.2) - A heavily tweaked hardcore questing pack, set on a hostile world with intelligent enemies that get stronger, stripped of most resources.
  • Sink Into Madness (1.10.2) - A hardcore survival pack set in the middle of an ocean, with hard enemies and the inability to swim.
  • All The Mods: Expert & ATM:E Remastered (1.10.2) - expert packs based on All The Mods, with a focus on some lesser-used mods.
  • Journey to the Core - HQM challenge pack where you begin in a small cave on the overworld and slowly move further down dimension by dimension until you reach the core.
Pre-1.7.10 packs that are still around:
  • FTB Ultimate (1.4.7) - A classic kitchen sink pack.
  • Test Pack Please Ignore (1.6.4) - One of the first packs that balanced and gated mods, with GregTech integrated with Magical Crops and other mods
  • Agrarian Skies (1.6.4) precursor to Agrarian Skies 2, still remarkably popular today
  • Tekk+ (1.4.7) - A remake of Tekkit.
  • Sky Factory 1, 2, and 2.5 - Good introductions to modded skyblock.
  • SSP Retro / SMP Retro (1.2.5) - Original FTB pyramid map
Lighter packs for lower-end computers: (note I have very little experience with any of these packs)
  • Project Ozone Lite: A smaller, lighter version of Project Ozone 2
  • Enigmatica 2 Light: A lighter version of Enigmatica 2.
  • Not the Bees: A skyblock pack with quests based around bees.
  • Break Out!: A beginner-friendly pack centered on getting out of some rooms.
  • Mass Production: A story-driven tech pack focused on automating.
  • Automaton: A pack with quests focused on Immersive Engineering and Mekanism, with recipe tweaks.
  • Ultimate Alchemy: A skyblock with heavily tweaked recipes, focused on making the end item, True Clay.
  • AstroBlock: A questing pack focused around space and rockets.
  • All the Mods: Slice of Pi (1.15.2) - Version of ATM 5 designed to run on a Raspberry Pi 4 4GB.
  • McEternal Lite - version of MC Eternal with a few of the heavier mods removed
Credits: Here are posts made in the past that are somewhat similar to this one:
submitted by Chezzik to feedthebeast

8

[CMR] Spoilers for 10/26/20

Spoiler Season is back baby! - Note that unless otherwise noted, this thread ignores any leaked cards
Collecting Commander Legends
Official Card Image Gallery
Official Variant Card Image Gallery
Spoilers Start Here
Mnemonic Deluge - Blue Mythic | MTG Thread | EDH Thread
Brinelin, the Moon Kraken - Uncommon Blue Partner | MTG Thread | EDH Thread
Prying Eyes (Reprint) - Common
Interpret the Signs (Reprint) - Uncommon
Confiscate (Reprint) - Uncommon
Horizon Scholar (Reprint) - Uncommon
Source - Forbes
Krark, the Thumbless - Rare Red Partner | MTG Thread | EDH Thread
Source - Good Morning Magic
Tevesh Szat, Doom of Fools - Mythic Black Planeswalker Partner | MTG Thread | EDH Thread
Szat's Will - Black Rare | MTG Thread | [EDH Thread]
Vampiric Tutor (Reprint) - Mythic | MTG Thread | EDH Thread
Source - Making Magic
Nymris, Oona's Trickster - Rare Dimir Legend | MTG Thread | EDH Thread
Supreme Will (Reprint) - Uncommon
Cast Down (Reprint) - Uncommon
Source - Santosvella
Sphinx of the Second Sun - Blue Mythic | MTG Thread | EDH Thread
Siani, Eye of the Storm - Uncommon Blue Partner | MTG Thread | EDH Thread
Warden of Evos Isle (Uncommon Reprint)
Siren Stormtamer (Uncommon Reprint)
Source - Commander Rules Committee
Ghost of Ramirez de Pietro - Uncommon Blue Partner | MTG Thread | EDH Thread
Mindless Automaton (Reprint, New Art) - Uncommon
Mask of Memory (Reprint) - Uncommon
Source - Diário Planinauta
Seraphic Greatsword - White Mythic | MTG Thread | EDH Thread
Liesa, Shroud of Dusk - Rare Orzhov Legend | MTG Thread | EDH Thread
Thorn of the Black Rose (Reprint) - Common
Source - StarCityGames - Article still down at the time of linking
Maelstrom Colossus - Common | MTG Thread | [EDH Thread]
Xenagos, God of Revels (Reprint - Foil Etched Commander)
Source - Commanders Brew
Phyrexian Triniform - Mythic Artifact | MTG Thread | EDH Thread
Briarblade Adept | MTG Thread | [EDH Thread]
Source - Wizards Mothership
Bladegriff Prototype - Rare Artifact Creature | MTG Thread | [EDH Thread]
Rebbec, Architect of Ascension - Uncommon White Partner | MTG Thread | [EDH Thread]
Vial-Smasher the Fierce (Reprint - Foil Etched Commander)
Marble Diamond (Reprint) - Common
Source - Bennie Smith
Radiant, Serra Archangel - Uncommon White Partner | MTG Thread | EDH Thread
Raise the Alarm (Reprint) - Common
Source - Commanderin
Number Crunches and Cycles
If anyone can do the math to figure out how many Mythics/Rares/Uncommons/Legendaries there are, let me know. In the meantime I'm just going to be counting down the 71 new commanders and 32 foil etched commanders. Note this section includes knowledge of leaked cards but will not show any cards that have not been officially previewed.
71 New Commanders
1/1 - Prismatic Piper
1/5 - Mythic Monocolor Partners - W: ??? | U: ??? | B: Tevesh Szat | R: ??? | G: ???
2/5 - Rare Monocolor Partners - W: ??? | U: ??? | B: Sengir, the Dark Baron | R: Krark, the Thumbless | G: ???
2/10 - Rare Two Color Non-Partners- WU: ??? | UB: Nymris | BR: ??? | GR: ??? | GW: ??? | WB: Liesa | UR: ??? | BG: ??? | RW: ??? | GU: ???
0/10 - Rare Three Color Non-Partners
0/5 - Uncommon Familiar Partners
2/5 - White Uncommon Partners - Rebbec / Radiant, Serra Archangel
3/5 - Blue Uncommon Partners - Brinelin, the Moon Kraken / Ghost of Ramirez DePietro / Siani, Eye of the STorm
0/5 - Black Uncommon Partners
1/5 - Red Uncommon Partners - Alena, Kessig Trapper
1/5 - Green Uncommon Partners - Halana, Kessig Ranger
0/10 - Uncommon Two Color Non-Partners
Foil Etched Reprint Commanders 3/32 - Hypothesizing one commander per color combination
  1. C - ???
  2. W - ???
  3. U - ???
  4. B - ???
  5. R - ???
  6. G - ???
  7. WU - ???
  8. UB - ???
  9. BR - Vial-Smasher, the Fierce
  10. RG - Xenagos, God of Revels
  11. GW - ???
  12. WB - ???
  13. UR - ???
  14. BG - ???
  15. RW - ???
  16. GU - ???
  17. Bant - ???
  18. Esper - ???
  19. Grixis - ???
  20. Jund - Prossh, Skyraider of Kher
  21. Naya - ???
  22. Abzan - ???
  23. Jeskai - ???
  24. Sultai - ???
  25. Mardu - ???
  26. Temur - ???
  27. WUBR - ???
  28. WUBG - ???
  29. WURG - ???
  30. WBRG - ???
  31. UBRG - ???
  32. WUBRG - ???
Common/Uncommon Extended Arts - 2/32 - Found only in Collector Boosters
  1. Commander's Sphere
  2. Command Tower
Cycles
1/5 - 6CCC Mythic Sorceries - W: ??? | U: Mnemonic Deluge | B: ??? | R: ??? | G: ???
0/5 - Rare Courts
1/5 - Rare Wills - W: ??? | U: ??? | B: Szat's Will | R: ??? | G: ???
1/5 - Common Diamonds - W: Marble Diamond | U: ??? | B: ??? | R: ??? | G: ???
5/5 - Enemy Crowd Lands - WB: Vault of Champions | UR: Training Center | BG: Undergrowth Stadium | RW: Spectator Seating | GU: Rejuvenating Springs
Maro's Commander Legends Teasers - Note that I'm ignoring leaked cards for this section
  • A card that lists fourteen creature abilities
  • A card that returns three different cards types from the graveyard to the battlefield (and not a combination we’ve ever done before)
  • A card that basically turns one evergreen keyword action into another evergreen keyword action
  • A card that temporarily steals a creature from a new place
  • A card that’s stronger the fewer colors in your commander’s color identity
  • Multiple legendary creatures of siblings of previous legendary creatures
  • A card that grants certain kinds of protection based on what permanents you have on the battlefield Rebecc, Architect of Ascension
  • A card that references both beginning phase and postcombat main phase Sphinx of the Second Sun
  • A legendary creature that shares four of the five words in its name with three other legendary creatures
  • A creature with four words of rules text and fifty-two words of reminder text
Rules Text
  • “damage doesn’t cause you to lose life”
  • “any number of Auras and Equipment you control”
  • “except for commanders”
  • “where X is the number of attacking creatures with flying” Siani, Eye of the Storm
  • “Whenever a token you control leaves the battlefield”
  • “Whenever one or more Pirates you control deal damage to your opponents”
  • “Commanders you control have”
  • “X is the number of artifacts you control plus the number of artifact cards in your graveyard”
  • “chosen at random from among your opponents”
  • “You and permanents you control have protection from Salamanders”
Creature Types
  • Legendary Creature - Horse
  • Legendary Creature – Elemental Lizard
  • Legendary Creature – Spirit Pirate Ghost of Ramirez Pietro
  • Legendary Creature – Elephant Warrior
  • Legendary Creature – Chimera
  • Legendary Creature – Naga Druid
  • Legendary Creature – Turtle Shaman
  • Legendary Creature – Imp
  • Legendary Creature – Faerie Knight Nymris, Oona's Trickster
  • Legendary Creature – Rabbit Wizard
Gavin's Commander Legends Teasers
  • A legend that is simply named, "Ghost of" a previous Legendary Creature. Ghost of Ramirez Pietro
  • A reprint of a card with new art which, until now, has only ever had that art available on Magic Online.
  • A permanent which has an ability that begins, "You control your opponents while"...
  • A returning mechanic which has only ever appeared on a single Magic plane. Should be Monarch
  • A cycle of 5 uncommon animal familiars with partner.
  • A creature of a type we haven't printed a new card for in over 20 years.
  • Commander Legends has the 11th member of a popular 10-card cycle.
  • Commander Legends has two primary creature types which receive tribal cards: one that's more of a classic Magic tribe, and another that's only started getting real tribal support in recent years.
  • Multiple characters who have only had a single named attribution in flavor text get their own card. (An attribution is, specifically, their name appearing after a quote.)
  • A Sorcery which begins, "Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously"...
  • A Commander that, essentially, brings back an old Magic rule.
  • An uncommon reprint card, that uses this new piece of artwork.
Where to Find Commander Legends Spoilers for Today
Source
submitted by Ninjaboi333 to magicTCG