Hello Traveler~ Nice meeting you here. Now this is gonna be quite a big post so I'll first give up table of contents and what'll be discussed so you can easily jump to your preferred section. I'll give you 20 resin(worth of upto 1 domain) if you read it all. This is a very big post and not much nicely formatted cuz I suck at it so just read it at your own pace.
TABLE ON CONTENTS: 1 Genshin vs Honkai 2 Some interesting opinions by community 3 Rewards in Genshin 4 Confirmation pop ups 5 Spiral Abyss is such a waste 6 One time challenge domains 7 Constellations 8 Events are bad 9 Why World Level is an absolute joke 10 Co-op aka the resource stealing mode 11 Resin and other issues 12 Should you spend money on Genshin 13 What should you do 14 Mihoyo 15 Final Words
1) GENSHIN VS HONKAI IMPACT 3
In this section let's look at some of things which Honkai did right, Genshin did wrong, and things which I presonally would love if Genshin inherits from Honkai. While the games are quite different from each other, what we'll look at is basic designs.
If you don't know Honkai Impact 3, it's a game developed by Mihoyo available on PC, Mobile platforms. For further info google is your friend.
Stamina vs Resin system:
Honkai uses a stamina system similar to Genshin which is used to play different content. There are some key differences with how it's implemented, let's look at those....
Honkai Stamina scales with Captain Level:
Captain level in Honkai is similar to Adventure Rank(AR). In Honkai your total stamina limit increases as you level up. You start at maximum limit of 80 stamina at Level 1, which doubles as you hit Level 80 increasing up to 160.
Daily Stamina refill twice a day:
Honkai provides 2 stamina refills a day where user can login and claim the stamina. If doesn't disappear till next day so you can login at night and claim both the stamina. Genshin has nothing of the sort.
Daily Login Bonuses:
Honkai had these from Day 1 and I don't even know why it isn't in Genshin in the first place. Sieze the day
is not an event neither it should. There should be proper daily login rewards.
Stamina usage is very less in Honkai:
The stamina you use in Honkai to play content is very less compared to the usage in Genshin. Normal Story mode quests use 10 per run(normal difficulty), weapon exp and stigma exp(similar to artifact) use 16 per run and Character Exp use 12 per run. Money stage is the best as it uses only 5 per run. This is a lot better than Genshin's minimum of 20 everywhere.
Events use very little to no stamina in Honkai.
This is something I'd like to point out here. Elemental Crucible event was bad imo, reward wise as well gameplay wise. The event used Resin to reward you AR exp as well as materials. This is quite different from Honkai where events are the ones which use the least stamina in the whole game. Most events use 5, 8, 10 or in some cases 0 stamina to play. Events also give stamina items as rewards. And tbh some events give more stamina as reward rather than using it.
Stamina refreshes costs way less in Honkai:
In Honkai you can refresh you stamina by using crystals(similar currency as primogems). The cost of refreshes is way less compared to Genshin. In Honkai first two refreshes cost only 25 crystals, next two cost 50 crystals and so on.
One pull in Honkai costs 280 crystals.
Effectively one refresh uses only 1/11 of a pull.
Compare it with Genshin where one refresh costs you 1/3 rd of a pull and two refreshes costs you a full single pull.
In Honkai first 4 refreshes cost 150 crystals which is 1/2th of a single pull.
So even refreshing 4 times you only use crystals about half of a single pull compared to the atrocious refreshes rates of Genshin.
Memorial Arena vs Weekly Boss:
In Honkai Impact you have something similar to Weekly Boss in Genshin where you fight 3 Bosses(boss changes per week), you defeat them and get rewards. This mode uses no stamina at all.
While somehow in Genshin in addition to being only available once a week you need a whopping 60 resin for it.
It's a item in Honkai which automatically stores your excess stamina. Dunno why this isn't in Genshin. I know about the upcoming resin item but that's still you gotta login and do it manually. This will be a nice QoL change.
Honkai also has an abyss mode which resets twice a week
. The reset is full meaning you start climbing from start. Abyss in Honkai is more rewarding than abyss in Genshin. In Honkai abyss is divided in groups namely sinful, agony, red lotus and myraid. Depeding on your score you either demote, promote or retain. We'll take the example of Red lotus since I feel like in terms of difficulty of clearing all the 12 Floors in Genshin, red lotus is a good comparison.
Retention in Red Lotus gives you a total of 420 crystals.
This amounts to a total of 3360 crystals per month.
Compare it with the 1200 primogems
you get per month from Genshin abyss.
Genshin gives you 7.5 pulls per month from abyss
while Honkai gives you 12 pulls per month.
Constellation and Ranking up in Honkai:
In Honkai there is a similar system to constellations where you can upgrade your character rank. It goes from Rank B -> A -> S -> SS -> SSS. Ranking up characters provide significant boosts to powers. Some characters are so that you can't even tell whether it's the same one of not. That's how high the boost Ranking up gives to units. The one saving grace in Honkai is that you can farm character fragments. Character fragments are what allows a character to increase the rank. You can farm them from story mode, events and if you get a same character from gacha then it is converted into fragments which you can use to upgrade your character.
In Honkai you can get 3 things from Gacha namely Character, weapon and stigma(honkai's equivalent of Artificats). There is one other thing that is ELFs but we have nothing similar in Genshin and ELF is also a separate gacha from others.
The main point is that in Honkai all banners are separate.
There is a separate banner for characters, weapons & stigma and lastly elf. Weapons & stigma banners don't have characters while character banners don't have weapons/elf etc. So if you hit pity on character banner then you are atleast guaranteed that you will get a character. This also makes ranking up characters quite affordable compared to genshin.
Another point to mention is that character banners in Honkai features only 1 UP rate character.
Honkai equivalent of 5 star character is an S rank valkyrie. Character banners in Honkai have only one S rank character.
The pity is 100 pulls for guaranteed character. So if you by luck hit the 1.5% chance of getting a S rank character then you are guaranteed to get the character on the banner. There is no ridiculous 50% chance of getting something you don't even want.
Grinding in Genshin is 10x worse than in Honkai:
The main reason why resin sucks even more. The amount of grinding you need to do in Genshin is 10x than in Honkai. Mora, Exp material for char, exp material for weapons, artificats, domains, bosses, weekly bosses. So yeah in the end what we got is 10x more grinding and 10x worse stamina system.
This is what we got. The materials you need for even one character are so ridiculous that you need to farm weeks just for that one character alone which is crazy.
Rewards for buying primogems:
This is not much of an issue and is only for whales but something I thought I'd point out. In Honkai there are rewards given to players when you buy a certain amount of crystals. The rewards include things like outfits, materials, frame, emblem, exclusive dorm set etc. They even recently revamped those awards and it gives even more now.
Genshin on the other hand has nothing like this.
It doesn't take a genius to understand that despite having a lot of experience in the field and having better system in the past, Mihoyo went with ridiculous monetization as well as the stamina system for Genshin. Now I won't say Honkai is perfect. Hell it's quite a bad game with the number of faults it has of its own, but it's still better than Genshin. Honkai learned and improved over time, but it wasn't as bad as Genshin is at the start.
2) SOME INTERESTING OPINIONS REGARDING THE GAME
I've seen a lot of interesting opinions in various platforms including forums, reddit as well as youtube comments, and some I received on my previous post. Let's take a look at them.
Resin system is absolutely required because it is mandatory by law in China
This absolute bs of the excuse going around. I mean just one look at the game and you can clearly see how false it is. Firstly regarding the law, it is only for people less than 18 years old
to regulate their playtime and money spending. It doesn't apply to others. Also going by the fact that you can play Genshin Impact straight for 24 hours throws this crap outta the window. So at least look into the things before making such statements.
I'm a working/family man. It's good that resin is there since it's perfect for me.
This has two types. One which say it's good for them but still want change and the others which just want it to stay as it is.
Okay this is good for you but what about others? Now I'm not talking bad here. I mean there's a lot of people here with jobs who don't have much time to play. BUT what about people who can play?
The ultimate meaning of this statement is that Since I can't play for much longer due to work or other things nobody else should also be allowed to play it longer than me.
This is absolute crap. I mean look at it in these two ways: By being bound by resin you are happy but part of the community is not happy BUT With better resin system the other part will also be happy and you won't have anything to lose.
I mean if resin gets better what is bad for you? Another person can say farm 6 hours daily and can have better artifacts than you. But does it matter? As of now the game has 0 competitive mode and doubt it will even have any in the future considering how it's designed. You have your own world, your own abyss, your own resources. What the account next to you have impacts absolutely nothing for your play. By trying to say that resin is good due to this reason you may be having fun but you are actively trying to destroy the gaming experience of others.
Mihoyo is very generous. You should wait and see it'll be good
A very hard disagree with this statement and this is coming from someone who played Honkai from start till the release of Genshin. Mihoyo is farthest thing there is when talking about generosity. It's the mindset which the people have developed while playing Honkai. You get so little rewards that when you get something a little nicer it feels like a very big thing.
This is what Mihoyo rolls with.
Let's look at Honkai. The game gave an item name S rank egg which had some S rank characters to choose from. This was done on the 2nd anniversary, that is after two years of playing the devs game a free character and people were like it's the best thing there is. Not to mention it contained all the characters released year before and none of the new ones. Other games give out way too much that people don't even know about. Hell they are usually so generous that even Mihoyo's Anniversaries don't even compare to their normal events. Another thing people consider generous is the ability to farm S Rank characters.
You can farm some S Rank characters in Honkai using the currency obtained from Memorial Arena. You need 80 fragments to unlock S rank characters and 100 fragments to unlock Awakened S Rank characters. You can only buy 6 fragments for normal and 8 fragments for awakened character per week. All in all you need 13 weeks to unlock the said character and it takes years to farm it all the upto SS or SSS Rank.
So yeah Mihoyo is far from generous. Look at other games who know what generous is.
This is a Gacha game
I feel like most of the people who use this excuse haven't even played any gacha games. It's very easy to see for any gacha game player just how bad genshin is even by gacha games standard. In terms of stamina alone I feel this game has the worst system in the entire gacha game market. I've played my fair share of gacha games and haven't ran into these problems. Hell I never really ran into stamina problem in Honkai.
You do not need gacha characters to clear the game. You can easily do so with the free characters.
The main point of playing games like Genshin which features a variety of characters is playing with the characters you like the most. Of course it may not be true for all but most players have a fav character and they do wanna play with them.
Also look at free characters. They're boring as hell. Kaeya, lisa, amber their moves and gameplay ain't even good. Literally every other character has more interesting moves and is stronger than them.
Genshin is Free-to-Play(F2P)
This is one of the naive opinions. Please know that just because a game is free to play doesn't mean anything flies. It doesn't mean they should be able to do whatever predatory crap they want and get away with it. These are carefully crafted tactics. There's a reason by this F2P game has earned more than Pay-to-Play(P2P) games. And honestly if you ask me F2P games throw more crap than any P2P game.
But FGO gacha is bad, it doesn't have pity.
Tbh it's a very fcked up mindset if for comparisons you always look at the worst things. This basically says you never want anything to improve.
Why even look at worse system!? Why not a good one!? Why you look at FGO, why not at Azur Lane!?
And look Genshin even by gacha standard is one of the worst games there is. Abysmal rates paired with abysmal primogems is just pure garbage. If there is one gacha game worse than Genshin then there are 100 better ones too. Stop using sh!tty excuses to defend such systems. In the end you're getting nothing out of it.
Resin is required for progression check. They don't want you to max out everything within week.
There are way better ways to do this. The first and very simplest one that pops up in mind is just limit the number of runs per day. Resin should've been extra in this game not the center of it.
For example, limit the number of each domains a player can do to say 5 per day. Then if players wanna do one particular domain more then they can use resin. Limit the amount of AR Exp you can do per day and let people grind leylines as much as they want. There's very little you can do with Mora itself you can do in the game. Everywhere you need additional items with Mora to do something. But even then it's still locked behind resin. Realize how fcked up this is.
Also the grind in the game is insane. With the amount of RNG slapped on artifacts, nobody's maxing them in a week or two.
Meh we are not the main market. Asian countries can sustain Genshin by themselves. It won't change anything even if we cry.
While this is true for almost all mobile gacha games, this imo is different for Genshin. Genshin has a lot of western audience and whales. Even according to latest data around 20%(45 million) of total revenue is from US. That is a lot. So yeah western audience is quite huge in genshin and has the ability to make impact. Also the main market ,that is, China are the ones which are revolting the most
3) REWARDS IN GENSHIN
Honestly one of the other bs things in the game is the rewards. Be it event rewards, achievements, chests, quests, spiral abyss. Literally every part of the game is very very low rewarding compared to the effort to you in. Look at Adventure Rank(AR), at higher levels above 40 you need more than 10k exp to advance to next level. That's is 5-6 days worth of grinding and what you get in the end. A measly two fragile resin, maybe 100 primogems, a crap 5 star artifact and 50k mora.
Just wow, imo this game instead of rewarding you, actually punishes and spits in your face.
Spiral Abyss is currently the most difficult content in the game. You need 2 teams and a total of 8 characters to challenge upper floors. While not all should be maxed, at least some should be and others also at ok level. They should be better as floor goes on. So gratz you spent months building your teams and cleared the most difficult content in the game and what you get. A bs 1200 primogems.
Not even 1600 for a fcking 10 pull but rather this petty amount.
Look at the discord event. Pfft 50 primogems and that too for only 50k people. Pathetic.
This is the case with literally every thing in the game. The amount of reward you get for clearing them is abysmal. You don't even get that feeling of accomplishment after seeing the pathetic rewards.
4) CONFIRMATION POP UPS
One of the very basic things that the game lacks is confirmation popups. Be it abyss, wishes, upgrading materials, characters everything. Don't even know why such a common thing is missing. I play with controller and wasn't used to controls yet due to the reverse O and X system and ended up hitting wishes which I didn't even wanna do.
5) SPIRAL ABYSS IS SUCH A WASTE
Honestly an awesome game mode whose potential is really wasted and badly implemented. Currently the most difficult content in the game. It has 12 Floors and Floor 8-12 reset twice a month. Now let's see how it's badly implemented.... 5.1 -> Complete waste of 8 Floors and replay value
There is literally no incentive to play first 8 floors again once you've cleared them. Like why the hell is this even a one time thing. You've created those 8 floors so make use of them. Refresh the whole thing. It's such a waste. 5.2 -> Rewards should be reversed in terms of stars earned
Primogems rewards should be given out fully once you clear the floor regardless of how many stars you earned. The materials and artificats you get can be locked behind the star system even though it is also bad. What they're doing is effectively blocking players from earning even the free primogems. With how scarce the resources are in the game, it will take quiet a bit of time for most players to get to a level where they can clear abyss fully with all stars. This is again a very scummy move. 5.3 -> The timer to earn stars is complete crap
What abyss is now currently is just a dps check. If you have high dps build then you can clear it, otherwise ain't possible. This just limits the strats that players can use. There are tactics, defensive strats, chill strats but this timer just throws everything out the window.
Make it co-op. Make it difficult. There's so many possibilities. Honestly this can be such a good mode but once again is completely wasted.
6) ONE TIME CHALLENGE DOMAINS
Another waste of a thing, the challenge domains that are in the game. Despite having ridiculously low rewards this again is also a one time for Mihoyo knows why. Again very good level design, fun to play but no incentive to play again due to no rewards.
These should refresh every week.
Realize the fact that every character you get is just 1/7 of his full potential. It is strictly not 1/7th of their power but what I mean is their abilities locked behind constellation. Add this to the fact that let's say you spend $200 to pull a 5 star character. Voila now you've got a character which is 1/7th of his power. Constellations are ridiculous. They provide very high buffs which sometimes completely transform the character. Constellations should not exist in the game.
Whether I pay to get a character or get it by luck, it should be the complete character and not locked behind some sh!t system that requires 6 more of the same thing.
also some people say that you do not need full constellation, he's already pretty strong as he is.
See this is wrong. This mindset that you're compromising for something lower is wrong in itself. As I've already said above this constellation system is crap in itself.
8) EVENTS ARE BAD
For games like these events are one of things that are exciting and offer new content. But events in Genshin are a total joke. The rewards are crap.
You get a total of 210 primogems for an event that lasts one whole week. That's not even 2 Wishes. Also the additional rewards you get are just some negligible trash. The gameplay of events is crap.
Take a look at the ongoing event. Is there even anything interesting or worth doing in it. Atm it's just a daily login bonus with few extra steps. Similar was the elemental crucible event. You had to do that buggy crap 20 times to get what? 1 Wish!? These are not events.
It justs Mihoyo laughing at the players faces while giving away bread crumbs.
9) WHY WORLD LEVEL IS A JOKE
Almost nothing scales with good with world level. The things that scale, their scaling is very bad. Look at Mora Ley line, at AR 35 it gives 44000 Mora and at AR 40 it gives 52000 mora. That's just freaking 8000 increase for a week of grinding. 8k Mora is nothing at higher levels. Exp ley line gives 3-4 books which is not even enough for freaking one Level up. The stuff that doesn't require resin doesn't even matter, exp from mobs, mora from mobs etc. All World leveling does is just increase the stats of enemies and nothing else. The resources requirement increases 10x while resources income increases maybe 0.5x
10) CO-OP aka THE RESOURCE STEALING MODE
Ah yes the resources stealing mode. What you can do in coop? Nothing except stealing resources cuz you ain't getting anything else if you don't have resin. Once again one of the crap rewarding mode. The only incentive to do coop is to imo clear domains easily if you do not have much stronger characters. If you have resin you can get the rewards otherwise another waste of time. Also the reward you get is nothing different. It's the same crap you'll get whether you solo or coop.
Without resin you're just doing carry service. In a game like Genshin which doesn't have competitive features and has a vast open world Coop can be one of the best things there is. But once again no thought was put into it.
11) RESIN AND OTHER ISSUES
Resin issue doesn't even need any introduction at this point. I've already made a post about it before.
Here are some other posts by users which are very good and worth every read. I'll update this as the time goes on. There are many others also. Make use of that search. https://www.reddit.com/Genshin_Impact/comments/j7taod/everything_wrong_with_genshin_impact_community/ https://www.reddit.com/Genshin_Impact/comments/j5lksg/to_all_the_players_defending_poor_design_in/ https://www.reddit.com/Genshin_Impact/comments/jignnt/im_in_ar41_and_ill_be_polite_but_resources_in/ https://www.reddit.com/Genshin_Impact/comments/jk9dbw/professional_western_game_designers_advice_on_how/ https://www.reddit.com/Genshin_Impact/comments/jd1o98/mihoyo_seize_the_day_shouldnt_be_treated_as_an/ https://www.reddit.com/Genshin_Impact/comments/jhmyep/lack_of_quality_repeatable_overworld_content_is/ https://www.reddit.com/Genshin_Impact/comments/jabc4w/dont_forget_that_not_only_resin_here_is_a_badly/ https://www.reddit.com/Genshin_Impact/comments/j741n3/dear_mihoyo_and_devs_please_please_dont_spoil/ https://www.reddit.com/Genshin_Impact/comments/jgu30w/weekly_bosses_shouldnt_require_resin/ https://www.reddit.com/Genshin_Impact/comments/j6qxwo/genshin_feels_like_an_open_world_rpg_that_become/ https://www.reddit.com/Genshin_Impact/comments/jcjfcm/lets_talk_about_atrocious_primogem_rewards_and/ https://www.reddit.com/Genshin_Impact/comments/j8o46b/reexploring_the_world_should_be_a_core_endgame/ https://www.reddit.com/Genshin_Impact/comments/jbc64u/there_needs_to_be_a_way_consistently_earn/ https://www.reddit.com/Genshin_Impact/comments/jd3gcl/character_exp_from_monsters_should_be_a_viable/ https://www.reddit.com/Genshin_Impact/comments/jf8hqt/the_r_word_but_mostly_xp_mora_the_antiwhaling/ https://www.reddit.com/Genshin_Impact/comments/jgbmum/a_short_and_long_term_solution_to_the_empty_world/ https://www.reddit.com/Genshin_Impact/comments/jgl22l/resin_is_a_problem_but_the_lack_of_engaging_open/ https://www.reddit.com/Genshin_Impact/comments/jcszfh/how_much_content_is_there_actually_in_genshin/ https://www.reddit.com/Genshin_Impact/comments/jajhyl/to_anyone_saying_that_we_cant_complain_about/ https://www.reddit.com/Genshin_Impact/comments/jbr57l/how_to_improve_genshin_and_its_open_world/ https://www.reddit.com/Genshin_Impact/comments/j5xc74/a_gacha_veterans_opinion_on_genshins_gacha/ https://www.reddit.com/Genshin_Impact/comments/j7pvqs/a_discussion_on_genshin_impact_from_a_chinese/ https://www.reddit.com/Genshin_Impact/comments/j6kmoc/resin_in_genshin_impact_and_how_it_effects_the/
12) SHOULD YOU SPEND MONEY ON GENSHIN aka KNOW THE PREDATORY GACHA SYSTEM
It's your money feel free to use it however you want. But please keep few things in mind. As long as Mihoyo's making bank changes ain't happening.
It's a business and they won't listen or have no need to listen as long as they're making millions. The best way for these companies to get them to make changes is show your dissatisfaction in their revenue. Once the revenue goes down, changes will follow. It's as simple as that. Also keep in mind this is gambling so please be very careful.
The tip I follow is that $100 is nothing in Genshin.
It's a lot of money and it doesn't guarantee you anything in Genshin. This keeps my mind in check.
Also for newer people or even the existing players to gacha games, know the system very well. It can get you addicted quite easily and can end in way worse situations. There's a lot of info on the internet and posts on this subreddit also, please search for them and read them. Here's are some of them.... https://www.reddit.com/Genshin_Impact/comments/j6smci/you_should_know_about_the_tricks_gacha_games_use/ https://www.reddit.com/Genshin_Impact/comments/j6hlfa/i_assume_genshin_impact_is_the_first_gacha_for_a/ https://www.reddit.com/Genshin_Impact/comments/j7gkep/a_little_bit_more_on_how_gacha_games_trick_you/ https://www.reddit.com/Genshin_Impact/comments/je3uw4/before_you_spend_money_on_this_game_consider_this/ https://www.reddit.com/Genshin_Impact/comments/j6fto8/genshin_impact_dont_let_yourself_fall_victim_to_a/
There are many more. Google is your friend.
13) WHAT SHOULD YOU DO
First of all I'd encourage people to keep voicing their opinions and dissatisfaction with the game system. This is the very first step. Secondly this whole post provides lots of things which you can copy paste into the surveys/feedback that happen anywhere. Last is just to enjoy the game.
So far my opinion of the company is absolutely worst. With the way they treat their players and their decisions I've yet to find anything good about this company at all. Let's look at some of the worst decisions made by them.
Nerfing of chest rewards as well as spiral abyss
One of the worst decisions and a spit in the face of the players. Players complained about the lack of primogems in the Closed Beta and Mihoyo's response to them was nerfing it even more. I mean look just look at greed the going is going to so that they snag some extra bucks from the players wallet. On top of being already low, they were nerfed even lower.
Censoring and deleting of posts
Another one of their crappy moves. On official forums they delete posts which criticize the game system.
The Joke known as Feedback
It's the currently ongoing joke in Genshin Impact. You get something which looks like a survey and you fill it to get some mora and nothing else.
So far Mihoyo has not given a single fck for the community. They've not even recognized that current problems, let alone fix them. The latest developer response was complete crap. It contained half of the things which nobody even asked for. A simpler response like "We know about the resin issue and are currently working on it" would've been 100% better than what we got.
The tone deaf bard
I'm appalled at Mihoyo's ability to ignore the feedback and their playerbase. Especially their western audiences. It's a no brainer that they're a company and want to make profits but hell it pisses me off that even after making so much they don't give a sh!t about the players.
15) FINAL WORDS
It no denying the fact that the game is very interesting and fun to play. BUT it has some of the worst type of designs I've seen in a game. These things should be changed and it'll make it one of the best games there is. Resin system, World Level, Bosses, Abyss, almost everything in the game is greatly flawed.
Hopefully it becomes better.
Thank you so much for reading this till the end. Now as promised go look at your resin, you'll have at least 20 resin stored up by now. Have a nice day~~~~