After I found
this post on the sub I messaged the person who left the comment on Twitter.
In another tweet, he posted this image saying it was a cut scene.
https://preview.redd.it/7o9wz87b0b061.png?width=879&format=png&auto=webp&s=235c346c4ba323d1eeb4754af30f68adc18c81b9 He said
" As said before, I made the game in 2004. lot is pretty much the same as the people who remembers t claim, one detail I can add is that the husband (you can name both your husband and wife before the game, hence ASS in the screenshot) decides to kill the wife after an argument. It was more of stealth/puzzle game than farming one, although farming was present so you can earn money for stuff you need to hide the body from cops or bribes for cops/neighbors if they see something suspicious. I've learned about the fact that people still remember it or even search for it from Whang's video when it came into my recommendations, then researched it further to make sure they're talking about Bloodfarmer, then finally made the comment. I made the game because I was a disturbed, edgy 14 year old that was into gore and true crime (all of which still applies, except I'm not 14yo anymore). As for the proof, I've shown the screenshot and as I've said, the game is too embarrassing fr me to release - it's like asking a professional writer to release some fanfic they've made as a kid (to make things clear, the game is not a fangame). Might do it though as a bonus if I ever get around to remaking it. As for showing it, I've learned when I was working to get that screenshot out that the game breaks in major ways once imported to Clickteam Fusion 2.5, fixed it only so much to get the screenshot of the cutscene (since this is what people seem to be mostly interested in) - other parts are still really broken, more so than they were originally. And the original exe has major drawing glitches on Win10, even if I set compatibility to XP/98. "
He says the name is 'BloodFarmer" He is also into coding on twitter.
He also claims he "Those were mainly gore sites like that Ashes To Ashes site I've mentioned in the thread and as webhosts made rules against violent content, those went down one by one. "
Some of the problems with this are people say the style is not right, for example Sparta said the cutscenes were done in 2d pixel art. Also, he does not want to release the game.
u/Terralimite who made this post with lots of details.
"Back in 2014/15 I was really into Yume Nikki and derived RPG Maker games, such as Ib, Mad Father, Ao Oni and the like. It was no later than mid-2015 when I stumbled into this gameplay video. No commentary, just gameplay, a full playthrough. Somewhere between 20 and 30 minutes. No more than ten thousand views as it was the standard with those niche games. I've tried to search through my Youtube history and liked videos to no avail. But I know for sure it's related to this side of Youtube.
Here's a list of all that I can remember from the game, written up before I delved into all of this, as a friend suggested:
The protagonist (a man, can't remember any defining features) lives in this farmhouse and has to hide a body while people get progressively more suspicious of him. As time passes the body starts decomposing and getting attention from people more easily because of it.
>It takes place in a farm comprised of a field with tilled soil to the south, a farmhouse to the north, a river to the west and an exit to the east. The farm is SMALL, everything fits in a single map. No horizontal scrolling, the whole farm fits the screen from river to exit. Can't remember if there was any vertical screen scrolling, I'm sorry.
(I've drawn the farm layout as I remember it. I can't figure out how to embed an image in here so I'll upload it as a comment) >The main character doesn't leave the farm at all during the game.
>It's a short game, half an hour at most
>2D graphics, kind of top down (think of HM:FoMT or even Pokémon)
>Colored graphics. Colorful as well. Not a brown or red game by any means.
>Pixel art, "super deformed" characters (short, big heads), but not cute.
>The art was kind of generic, but they weren't stock RPG Maker sprites
>Sounds weren't the RPG Maker stock ones as well
>Can't remember anything about the soundtrack
>It MIGHT be a RPG Maker game, though. Characters surely moved like it.
>No portraits, no drawn cutscenes. Events and cutscenes happened only with ingame sprites. Prompts like a bubble with an exclamation mark over a character's head to convey surprise (just like the HM games)
>NPCs that enter the farm come from the right/east side of the farm
What I can CLEARLY remember: >When gameplay starts the body is already there. No killing involved.
>The player can hide the body inside of a farm tool box (this is what stuck with me the most). It's located inside of the house, in the right-down corner. The house's got just one room, just like a Harvest Moon game.
>Small house (inside), one screen only, no scrolling.
>The body is not visible, or gory whatsoever. It's not a graphical game.
>Some NPC (also a man) enters the house. He smells the corpse, gets kind of sick and calls the police.
>Before the police arrives the player has to move the body somehow
>Cops searched the farmtool box only, talked with the protag and walked away
>There's an incomplete red brick wall between the house and the river. The player can hide the body behind /inside of (?) the wall and then finish building it.
>The putrefaction status of the body is described when interacting with it when it's already placed somewhere. I can't remember any bar or meter.
>There's a day-night system, I remember seeing the house's lit lights through a window when the protagonist was outside at night.
Fuzzy memories and the like: >A wardrobe and a bed inside of the house. Might be a false memory from the load of Harvest Moon games that feature it.
>A waterfall in the upper left side of the screen, from where the river flows. Again, might be a HM thing.
>The player could interact with whatever's on the tilled grounds somehow.
>I can't remember if there was a fence on the right side of the farm, where the exit was.
>There might have been an on-screen timer when the police was called
>The body was never shown. Can't remember if it's taped or rolled in a blanket or a tarp (something on the back of my mind screams it was a blue tarp tied up with common ropes but I don't trust it). But I'm 100% sure you can't see the body during the game.
>The body might be from a woman.
>I can't remember any blood in the game as well. If there was any, it was pretty unnoticeable.
>You can't hurt other NPCs. Interaction was limited to talking to them. Can't remember if there were any dialog options.
>The body might have been added to the player's inventory when displaced/moved.
>There might have been a grain silo somewhere in the farm. This just came up while writing and it stuck with me as well."
He said the cutscene did not match too.
TLDR: Guy claims he made the game. Won't release it, and others say the cutscene does not match.
I will be posting updates when I get more info, what do you think in the comments.
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