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  • 360Fly is now for sale. This is a single lens 240 degree video cam -- like the Kodak SP360 4K.
http://360flyau.myshopify.com/#techspecs
The videos from it so far look not as good as the Kodak I think. But it is meant to be more water resistant so maybe there is a niche for it there. Example video:
https://www.youtube.com/watch?v=ajeHxh81W_U
  • Nokia made a big deal of their launch of the Ozo. It is now available for preorder (with a range of accessories like SSD storage modules). Here is a video of the launch presentation:
https://www.youtube.com/watch?v=5JIlkNRHUVs
At 12.20 they talk about they are only going to make the camera and are not interested in making a headset or being content aggregators. At 14.50 they mention the unit they have producing the camera at Nokia is called "Presence Capture" which is a cool name for the camera category. In the talks they emphasize the self-contained operation, the low visual profile and the live previewing and streaming capabilities, and the sophisticated spatial audio capture with 8 microphones. At 20.20 they show screenshots of the operating software showing multiple views of all 8 cameras in one mode (each with 190 degree views). Camera settings can be controlled remotely. The videos are not stitched internally -- instead they have what they call "Ozo dynamic rendering" where views are warped and blended and swapped to provide a lookaround experience in real time. (23.40). (Perhaps this recent Nokia patent on view interpolation is used here:
http://www.freshpatents.com/-dt20150723ptan20150206307.php?imgpr=1 ).
At 26.40 they talk about how there are a dozen short movies in production with it and post-production takes about 3-5 weeks . So not automatic final stitching like Google Jump processing is meant to be. At 35.20 a Foundry person talks about they have been working more on the development of their plugin for Nuke for vr video stitching and they have camera footage from Ozo working in Nuke "pretty simply". (Which sounds to me like "with some issues"). Ozo is available now for preorder for $60,000. So far no content from it has been released into the wild. Reports from witnesses at the launch remark on the incompleteness of the stereo spherical coverage. (A 2d zone where the "handle" is -- this zone can be a nadir zone so maybe not such a critical failing).
http://www.roadtovr.com/nokia-ozo-full-specifications-confirm-2-sore-spots-vr-camera/
Here is the main Facebook 360 video professionals group discussion on the launch:
https://www.facebook.com/groups/360.video.professionals/permalink/1703749126522000/
Here the head of Nokia Presence Capture explains eloquently how this is a new paradigm of imaging -- of how pictures are not rectangles ..
https://www.facebook.com/nokia/videos/10153122875212397/?theater "from now onwards a rectangle is just a lens on a 360 spherical image and so cinema will grow and will expand outside the box"
  • Unity co-founder talks vr video for a moment in this recent talk
  • http://www.youtube.com/watch?v=G52mHbLTI0c&t=11m50s and says vr video will be big and they have acquired some time ago some technology to do with adding interactivity to video
  • Oculus scrapped the Stereoscopic subforum in their recent rejig of their forums (the posts are buried -- never to see the light of day -- in PC Development subforum now). I suppose we should be thankful the Audio Development subforum survived.
https://forums.oculus.com/
There is a beta app Samsung Internet now for web browsing with GearVR but video support for 360 2D and 3d Youtube videos is kind of broken: https://www.reddit.com/GearVcomments/3vomn3/samsung_internet_youtube_360_not_as_good_as/
  • Iximage are using Entaniya (Entapano) 250 degree lenses now in one of their 3 camera "omnipolar" rigs now (the first image on their home page slideshow shows this) http://www.iximage.com/
  • Google Cardboard Camera was introduced -- a way of making stereo panoramas with a circular video sweep off-axis of a Android phone -- audio is recorded too and they can be viewed as a 3d panoramic stills in Google Cardboard -- or the stereo photos can be extracted as separate images and viewed in other vr devices
https://play.google.com/store/apps/details?id=com.google.vr.cyclops
http://vectorcult.com/2015/12/extracting-the-audio-stereo-pair-from-cardboard-camera-3d-panoramic-images/
.. like the Sony Sweep 3d panorama mode they introduced some years ago for Nex cameras (also in some other compact cameras)
http://www.dpreview.com/articles/0250352965/sonynexfirmwware
(cf. Peleg et al and their 1999 single camera stereo capture paper http://www.cs.huji.ac.il/~peleg/papers/cvpr99-stereopan.pdf
  • Inouek3d has an interesting 360 3d video (view in 4K anaglyph mode for a good experience) shot with 4 Gopros with 220 degree lenses stitched (and stabilized?) with Autopano Video.
https://www.youtube.com/watch?v=np0Ofw8kTuo
  • Recent Arnold 360 stereo rendering article. This has interesting details and illustrations (and links to a sample GearVR scene) on options and implementations of controls for nadir and zenith depth artifacts.. ie. "polar merging" ..
http://pedrofe.com/oculus-camera/
A lot of stereo panoramas renderers eg. Octane -- would use some variants of these methods
For real world stereo spherical 360 panorama single off-axis rotating camera capture (of static scenes) the usual (equivalent) approach for this polar depth artifact problem is to use tailored L/R stitching masks in PTGui (eg. half moon shapes in a pair of L/R masks) -- as was described in this definitive article some years ago:
http://www.nodalninja.com/forum/showthread.php?4114-Revised-version-of-the-tutorial-quot-How-to-make-a-spherical-3D-panorama-with-a-single-camera-and-a-fisheye-lens-quot
It is surprising I think how a reduction in polar depth is not obvious at all sometimes eg. this 360 stereo panorama I did recently of a bus interior (a mobile library) -- Orbx format GearVR version: http://www.mediafire.com/view/9rvpa963d18w4pl/bus.jpg
or .. oveunder version .. http://www.mediafire.com/view/ay15jxbcp6czj14/busOU.jpg
In fact it is much easier to make a stereo panorama (of static scenes) with apparently error-free nadir and zenith using a single camera method than it is with dual camera rigs I think.
submitted by elifant to oculus

[Build Help] Sub $3k VR producing, Video editing, 3d modeling, gaming/workstation build

Build Help:

What is your intended use for this build? The more details the better. This is to be both my play and work rig.
For work, primary needs/activities include: * VR - I'm a content creator, and consult for a number of other, larger creators. So I'm running VR environments that folks have sent to me for feedback/testing/etc., and I'm creating my own (this primarily means Unity, Unreal, Blender, etc., but also Adobe, Autopano Giga, and Mettle software). I need to be set to run VR at top quality for some time. * Video - I'm a filmmaker, and often have the entire post-production process run from my home (even when hiring another pro to edit, it often happens on my rig). So I need fast reliable rendering and encoding at high definitions/frame rates. Primarily using Premiere, After Effects, and sometimes Maya, Blender, etc. Occasionally, Final Cut Pro X. * Multi-tasking - I do a lot of corporate consulting, often in Ops or IT, and set-up/administrate systems for automation, tracking data, and lots of managing big databases and serving information, doing statistical analyses, finding trends, etc. I often have numerous spreadsheets open, referencing each other, and I do some light SQL. * Research - for all of those work things, as well as my writing, I tend to have dozens of tabs open at once. Multi-tasking is crucial here, I won't change my many windows/tabs ways anytime soon, and need to make sure my rig doesn't get bogged down.
For play: * Gaming - I do play AAA titles, like Witcher 3, Overwatch, The Division, and I occasionally will hop on COD. Also looking forward to the new Assassin's Creed, Destiny 2, Dusk, Prey, and GR: Wildlands. I like them to look pretty, but I'm not any kind of obsessive fps watcher, and honestly, so long as there's no ghosting or other latency/lag/distracting artifacts or whatever, I probably won't notice the difference between high and ultra settings in games. However, most of my (non-VR) gaming time is actually spent doing stuff like: Kerbal (gotta have my KSP!), Civ 6, Ashes of Singularity * VR Gaming - If it's out on steam, the Rift store, or Viveport, I probably own it, and want it to run flawlessly. (I do own both Rift & Vive, partially because of professional obligations -- also might shortly be receiving a Meta to play with for an upcoming project!) * Surfing the web, watching videos, streaming content, etc. - you know, all the usual stuff people actually use computers (the internet) for outside of gaming -- between work & play, there are often a bunch of windows open with MS office software and Adobe CC software, as well as browser tabs with youtube videos, and Google Docs/Sheets.
If gaming, what kind of performance are you looking for? (Screen resolution, framerate, game settings) See above. Highest settings are ideal, but I'm not obsessive so long as it looks good. Currently using a standard HD (not 4k) monitor, but looking to upgrade, either along with this build, or before the end of the summer. Looking at various combinations of G-sync, IPS, 1440, etc., and will accept advice on monitor purchase, too!
What is your budget (ballpark is okay)? Started off thinking ~$2k would be ideal, but as been doing more research, clear will have to spend closer to ~$3k. Let's say the ideal is to keep it under $3k. Willing, however, to go a little over, especially if that might include a monitor, which I know is at the very least, going to be a probably $600 addition.
In what country are you purchasing your parts? USA. I'm in NYC, have Amazon Prime, and have a local MicroCenter
Post a draft of your potential build here (specific parts please). PCPartPicker part list / Price breakdown by merchant
Type Item Price
CPU AMD - Ryzen 7 1800X 3.6GHz 8-Core Processor $439.99 @ Amazon
CPU Cooler NZXT - Kraken X62 Liquid CPU Cooler $181.99 @ B&H
Thermal Compound Arctic Silver - 5 High-Density Polysynthetic Silver 3.5g Thermal Paste $4.75 @ OutletPC
Motherboard Gigabyte - GA-AX370-Gaming K5 ATX AM4 Motherboard $151.98 @ Newegg
Memory G.Skill - Ripjaws V Series 16GB (2 x 8GB) DDR4-3200 Memory $124.99 @ Newegg
Storage Samsung - 960 EVO 500GB M.2-2280 Solid State Drive $219.99 @ Amazon
Storage Seagate - FireCuda 2TB 3.5" 7200RPM Hybrid Internal Hard Drive $100.88 @ OutletPC
Storage Seagate - FireCuda 2TB 3.5" 7200RPM Hybrid Internal Hard Drive $100.88 @ OutletPC
Video Card MSI - GeForce GTX 1080 Ti 11GB GAMING X Video Card $738.99 @ SuperBiiz
Case NZXT - S340 Elite (Black/Blue) ATX Mid Tower Case $99.99 @ Amazon
Power Supply EVGA - SuperNOVA G2 850W 80+ Gold Certified Fully-Modular ATX Power Supply $119.89 @ OutletPC
Operating System Microsoft - Windows 10 Pro OEM 64-bit $132.89 @ OutletPC
Case Fan Corsair - Air Series AF140 Quiet Edition 67.8 CFM 140mm Fan $21.99 @ Amazon
Case Fan Corsair - Air Series AF140 Quiet Edition 67.8 CFM 140mm Fan $21.99 @ Amazon
Monitor Dell - S2716DG 27.0" 2560x1440 144Hz Monitor $599.99 @ Amazon
Prices include shipping, taxes, rebates, and discounts
Total (before mail-in rebates) $3111.18
Mail-in rebates -$50.00
Total $3061.18
Generated by PCPartPicker 2017-06-18 15:41 EDT-0400
Provide any additional details you wish below. Some notes/thoughts: * CPU - I'm pretty well sold on Ryzen 7. I'm conflicted though on whether it's worth going with the 1800x... I keep hearing that the 1700 is really capable of practically the same performance? Would love some thoughts on this. Note that I'm a bit nervous about overclocking, simply as it's not something I know much about, and in my years of building my on PCs, have never actually bothered/needed to try and do on my own (once bought a pre-built tower that cam factory overclocked, but that's the extent). I'm interested, and willing to do it, but not until I've spent more time researching the process, and feel more confident. * Cooler - could just as easily be the H110i, I just kind of like the aesthetic of the Kraken. Not married to anything here, so feel free to suggest something else. * MoBo - I don't have any strong feelings about MoBo. Liked the reviews for the AX370, and it was strongly suggested on the Logical Incremements chart. Seems to be good for overclocking, too, if I want to have the ability to play with that. Once again, open to any suggestions/thoughts re: MoBo * Storage - No question I want an SSD for boot drive. Picked this guy for reviews/price -- just want no less than ~500GB. Plan to set up the HDDs in a RAID array to mirror, but could be convinced to do something different, or go with different hardware. I like the idea of the hybrid drives, though -- unless you tell me it's all hype and I should spend the $ instead on more capacity. * GPU - I'm pretty well set on the 1080 Ti, but as far as which version to buy, I don't have a strong notion. If you have a reason I should go other than the MSI, or simply have a better selection for the $, then please let me know. Also, I do plan to buy a 2nd card and SLI in the future -- you know, when having hi-speed SLI will actually affect VR rendering (which, I know it won't for the immediate future, possibly longer). * Case - I think this is a handsome case, but in particular I keep coming back to it because of the front hdmi port -- super useful for VR headsets! My only question is about the best way to keep things cool... I've added 2 140mm fans to put into the front of the case to draw air in (since the top & back will be exhaust), however this might be the wrong idea. Does the fan unit for the CPU cooler actually take up some of that space? I've never used a liquid system before on a CPU, so I'm a little unclear as to where in the case I'm supposed to mount the pump/fans unit for the Kraken, and whether that changes how I should plan to mount other fans in the case. * PSU - went with the 850w to make sure I have room for potential future 1080 Ti card. without it, the system will draw a little over 500w. * Monitor - wasn't planning to include a monitor when I was looking at pre-built rigs and was going to clearly spend ~3K for a comparable system on it's own, but now that I'm back to buying parts and building a PC, I think I can budget the new monitor into the order! PcPartPicker helped me find this Dell, but probably I'm better off going with this 27" Asus guy
I really appreciate any and all feedback/thoughts/advice/help
Thanks!
submitted by BearInCognito to buildapc