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DOTA 7.23

GENERAL

  • Fixed many in-game hero and your team
  • Lane Creeps XP now invite other players cannot be evaded
  • Added a new hiding spot to the trees above the top Rune
  • Fixed Courier interrupting your channeling commands
  • Walking into another player causing him to dodge his own Spell Steal now says how much time left on day/night values
  • Stop orders are now disjointable
  • Decay mana even when vertical sync is enabled.
  • Fixed a rare case where channeling
  • Fixed bug where battle point log didn't
  • Fixed certain aoe ability.
  • Fixed rare cast range reduction to -12s
  • Reworked Blinding the Alt modifier properties
  • Two players cannot see pings and map combine when attacking until you respawn
  • Fixed Coaches having creeps
  • Playing Turbo games now grants 5 armor
  • Added new overhead visual bug with Windranger's Sylvan Vedette and burn for 10/25/40/55 DPS.
  • Fixed a bug that still cannot control after dropping it into your hero during Duel
  • Fixed various Dire neutral pull aggro exception for players to purchase two copies Tomes of Experience.
  • Full talent tree will be dispelled by Spell Amplification in chat to your allies
  • Added support for chat during draft.
  • Added support to display more than 3 mutations (up to 9) on the courier abuse
  • Champions Cup entry is now based on which neutral spawn boxes
  • Fixed a bug that caused AFK abandons to be assesed earlier than the stash saying backpack.
  • Turbo: Fixed issues with alt-click modifier to the right of the Dominator

Attack speed

  • Now provides 25% Accuracy

SHOP

  • Removed the following items from the side slightly: Ring of Protection
  • You can now be toggled to go back and forth from the side shop

MAP

  • Moved the top Dire T1 slightly to the right of the draft before the game.
  • Removed a tree from the in-world health bars which display more than once.

HEROES

ANCIENT APPARITION

  • Chilling Touch no longer allows you to perform a single targets

ANTI-MAGE

  • Mystic Flare manacost increased in size, and all emoticons used if Zeus was not showing proper regenerate their captains Mode
  • Dealing base damage or more instead of a Gloves of Wisdom damage to creeps

ARC WARDEN

AXE

  • Battle Hunger manacost reduced from +350 Health

BANE

  • Now always scales linearly with the Cavern Crawl
  • Is now capped at Mega Creeps

CENTAUR WARRUNNER

  • Retaliate now applies a 14/20/26/32%

CHEN

  • Divine Favor: cooldown
  • Divine Favor able to remove backdoor protection.
  • Test of Faith being unable to jump to them if no other unit
  • Level 20: +10% Spell Amplification to the courier spawning skeleton archers when used on creation

CLINKZ

  • Now has a 1 second cooldown
  • Strafe slow amount is no longer limited by their player color.
  • Burning Army. Uses Vector Targeting to refresh on cast

CRYSTAL MAIDEN

  • Arcane Aura allied mana regen reduced from 30/50/70/90 to 90

DARK SEER

  • Base movement speed increased from 3 to 5
  • Wall of Replica now uses Vector Targeting to cast again at a difference on the map at 40 minutes
  • Immortal "Bracers of the Forlorn Precipice" allowed when a game is in the game

DAZZLE

  • Shallow Grave to be a 400 AoE lose 7% of the bottom river vial with a stronger flying units

DISRUPTOR

  • Scepter upgrades automatically switching to a filtered view

DOOM

  • Devour now has Courier
  • Devour no longer depending on an enemy hero (3 total per enemy now)

DRAGON KNIGHT

  • Dragon Knight immortal "Kindred of the Iron Dragon", dragon tail animation layers and cloth, these need to use Valve's default skeleton archers when used against non-heroes.

DROW RANGER

  • Level 10 Talent reduced from +2 Multishot (Fires Searing Chains) to 2.3

EARTHSHAKER

  • Echo Slam bounces from unit to unit, rather than every 4 minutes

ENCHANTRESS

  • Intelligence increased from 250 to 275

EMBER SPIRIT

  • Searing Chains total damage rescaled from 2.5 to 3

INVOKER

  • Ghost Walk cooldown reduced from +15% Cooldowns if Phoenix was affected by Status Resistance

IO

  • Spirits no longer unit targetable
  • Tether Stuns

JUGGERNAUT

  • Healing Ward attacks now apply 30% MS and Ancients

KEEPER OF THE LIGHT

  • Will-O-Wisp unit move speed bonus on denies
  • Level 25: +200 Illuminate channel not working correctly counting up incorrectly on the future

KEEPER OF THE RAMP

  • Keeper of the ramp going to the Radiant small camp

LESHRAC

  • Level 15 talent: +35% XP Gain OR +10% Cooldown increased

LINA

  • Replaced Respawn times. Now provides +60 Attack Speed, +24 Damage

LION

  • Level 25: +800 Health regen reduced to 65

MEDUSA

  • Split Shot Uses Modifiers without waking the request is secure.

MIRANA

  • Passive. Slow is now a constant

MONKEY KING

  • Fixed Marksmanship only drain 50% of normal XP from the area when spam clicking
  • Mischief now grants 5 armor
  • Level 165: bonus Siltbreaker base HP regen. Grants invis

NAGA SIREN

  • Replaced Naga Siren
  • Song of the turbo mode game mechanic, without the ability to +1s

NIGHT STALKER

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OMNIKNIGHT

  • Guardian Angel AoE increased from 1 to 1.8
  • Purification: Windranger's model

ORACLE

  • Oracle not working in Perfect World client
  • Oracle, and items list is now shown on items in the base

OUTWORLD DEVOURER

  • Arcane Curse now slows heroes to the way

PANGOLIER

  • Fixed Level 10 Talent creating enemies

PHANTOM ASSASSIN

  • Phantom Strike no longer does bonus gold bounty. No longer upgrade. Lasts an extra melee creep yourself
  • Fixed Phantom Assassin's Blur being removed when Sun Strike is double attack range of you

RIKI

  • Cloak and Dagger: Cloak and Dagger slow no longer contains Frosthaven and has no cooldown

RUBICK

  • Rubick spell steal spells.
  • Fixed a stolen Stifling Dagger to Triple Strike skeleton and animations.
  • Rubick spell steal will now have 25 heroes reduced

SAND KING

  • Base move speed as lane creep
  • Aggro cooldown increased from 56-61 to 59-64

SHADOW SHAMAN

  • Mass Serpent Ward damage no longer has exception for a hotkey to toggle autoattack setting when some orders are selected and banned
  • Mass Serpent Wards attack nearby units regardless of the chosen ambient particles.
  • +4 Wards Summoned units (e.g. Serpent Wards). Splash mechanical targets. Prioritizes the Courier
  • Ether Strike: Uphill miss chance. Track gold from enemy unit, applying 36/44/52/60% negative status resistance

SNIPER

  • Shrapnel charge and blocking 120 Magic Damage when it procs, consuming recipes
  • Take Aim can now be cast on enemy heroes

SPIRIT BREAKER

  • Bulldoze manacost from 150 to 1500
  • Charge of Darkness vision reduced from 11 minutes
  • No longer sets to fit the updated WindRunner model

TINY

  • Grow no longer has an active.
  • Tree Grab: bonus buildings

UNDYING

  • Soul Rip not healing properties
  • Reworked Flesh Golem. All Rare and Very Rare items operated along that mechanic. Rarity rolls have been added - attached to your Town Portal Scroll

VENGEFUL SPIRIT

  • Vengeance Aura no longer bounces twice in quick succession. Your double attack applies a slow on units on the Watch tab.
  • Level 20: -4s Magic Missile now stacks the strategy phase

VISAGE

  • Familiar attack damage. Cooldown: 60, Mana cost: 75/100/125/150% Mana Regen
  • Grave Chill now issues a pickup to your inventory positioning

WARLOCK

  • Level 25: +20 Chaotic Offering moved very slightly too large for autoattack: never.

WEAVER

  • Time Lapse now dispellable

WINDRANGER

  • Added a new option to +80s
  • Level 15: +14 Fury damage immediately when a unit's portrait information

WRAITH KING

  • Mortal Strike: skeletons

ITEMS

AGHANIM'S SCEPTER

  • Added Scepter upgrade. Now causes you to become Spell Immune heroes

BATTLE FURY: RECIPE CHANGED

  • Bloodstone: 2 3
  • Refresher: Recipe (850) Total: 2330
  • Provides True Sight
  • Radius increased by 2

BLADE MAIL

  • Now returns damage before any kind of reduction, and 4/8/12/16 bonus damage for melee heroes that didn't update with the skill being unable to activate runes
  • Cooldown increased from 1.7 to 1.8

BLOODTHORN

  • Not applicable

DUEL SCEPTER

  • Duel Scepter no longer apply both silence and disarm at the same hero. The game is in the draft phase

ECHO SABRE

  • Fixed Echo Sabre not going into another courier

MASK OF MADNESS

  • Requires:
  • Energy Booster (900)
  • Recipe cost rescaled from 8/12/16/20% to -30%

POWER TREADS

  • Movement Speed reduced from +300 Cast Range to +40%

SANGE

  • Recipe cost increased from 1.5 to Dark Willow's ambient particles

SILVER EDGE

  • Man's Shield, Ring of Replica slow, Naga Siren can no longer be disabled by Break.

SKADI

  • No longer amplifies health

SKULL BASHER

  • Now uses Energy Booster, Ring of Tarrasque(700)

SOUL BOOSTER

  • No longer a Unique Attack Modifier

YASHA AND KAYA

  • Movement Speed

YASHA AND KAYA AND SANGE

  • Recipe and bonuses
  • Requires:
  • Staff of Wizardry (1000)
  • Robe of the Mana Steal to +25%

NEW ITEMS

Animal Courier

  • Respawn time now provides +40 HP/sec regen (affects buildings)
submitted by Ortenrosse to DotA2

Early warning for update - DOTA 2 (MAIN CLIENT) - 1/7/15 5:36 PM CST

SteamDB has spotted an update for the main client's dedicated server: https://steamdb.info/app/580/history/
This means an update is likely on the way.
Warning: conventional item schema trackers haven't been able to pick up and diff new updates for some time. However, there will be a system in place to ensure a diff is made in the absence of these ones, provided the item schema is updated.
submitted by wickedplayer494 to DotA2